วันพุธที่ 20 สิงหาคม พ.ศ. 2551

Xbox 360 Joytech Nitro Racing Wheel

Xbox 360 Joytech Nitro Racing Wheel

The Nitro Racing Wheel for Xbox 360 allows you to control your car as a career. All your favorite racing games just became more realistic with the whole hand and foot action. It also has force feedback, which lets you feel every scrape and crash. handles engine vibration rubber pedals with full double

Product Details

  • Amazon Sales Rank: #15372 in Video Games
  • Brand: Xbox
  • Released on: 2007-05-18
  • Platform: Xbox 360


  • Features

  • Backlit Xbox Guide button
  • Xbox Live enabled
  • Four wheel-mounted paddle shifters
  • Stick shift
  • LED display



  • Customer Reviews

    Mad Catz More user friendly; But Still a Great Buy4
    The steering wheel is described on Joytech's website as having 'precise' control. They weren't kidding. It is a little too precise, and there seems to be no way of adjusting the sensitivity.

    This is not a huge issue when using the steering wheel with a racing simulator like Forza Motorsport(which is playable on the 360), since the quick response comes in handy especially when driving over 125mph. The steering wheel however requires very careful and gentle hands when taking PG3 for a test drive. Since Project Gotham's physics are a bit more arcade-like, the sensitivity tends to make the car oversteer at even the slightest turns, sending you headlong into a wall, when all you wanted to do was cut off the car in front of you. This is even more exagerrated when using any rear wheel driven vehicles (which is just about all of them).

    The Mad Catz Model has onboard sensitivity controls which allow you to adjust the long and the short end steering response. This in itself makes it a more comfortable choice. Its larger size also makes it more comfortable if you chose to play from your lap. However, if you prefer using a table, I feel the Joytech is better suited for this.

    The Joytech is however an excellent choice if you plan on pluging it in to your PC. Since you can then make sensitivity adjustments, using your Windows controller profile settings. I have used it in a real Rally simulator and it excels.

    It really is a good wheel, but comes up short in some features (and gives you others that you don't need, like a chronograph built into the wheel). Add this to the fact that Joytech's website is lacking greatly in the way of support for their products, and you have a product that is really only useful if you have the time to learn how to drive differently on each game you own.

    I hope that Joytech will update this model and address some of these concerns in the future.

    It works, I guess.2
    This wheel is the worst racing wheel I've ever used. It's wired, so the wires get tangled up and get stuck under the pedals. The pedals themselves are odd; they don't push down in even increments. They are angled so you have to push down on them rather than forward, and there is no way to secure the pedals so that they don't slide around on carpet. There is no force feedback or vibration, and there isn't any way to map the controls efficiently. Because of this, there is most games force you to use odd control schemes on the wheel. The steering isn't infinitely variable; it is input via numbers from 1-10 on the screen of the controllers. This is bad because if you hold the wheel in an area in between these values, the wheels of the car stutter back and forth between two angles. The worst thing about this wheel, though is that the centering of it got messed up after a month or so. Now, if I want the car to go straight, I have to hold it to the left. This product is lacking any resemblance of quality. Spend the extra money for the Microsoft wheel.


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