Batman Arkham Asylum, The Dark Knight takes his biggest challenge when you are stuck with all the most dangerous enemies of Gotham City in their Asylum - Arkham Asylum! Batman: Arkham Asylum exposes players to experience a unique adventure, dark and atmospheric, which leads to depths of Arkham Asylum, Gotham psychiatric hospital for insane criminals. Players move in the shadows, instigate fear among the enemies and confront The Joker and Gotham City villains, most famously, who took over the asylum. Using a wide range of Batman gadgets and abilities, players can become invisible predators and tried to thwart the plans of the mad Joker. Batman: Arkham Asylum has an original storyline written exclusively for the game with the famous Batman writer and winner of five Emmy time, Paul Dini, who has notably lost season and Batman: The Animated Series. With spectacular graphics and a changing environment, surround, Batman: Arkham Asylum game offers several options to push the boundaries of any action, adventure and superhero games .
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Batman: Arkham Asylum is a single player, third-person action/adventure in which the Dark Knight is forced to take on his greatest challenge yet when he is trapped by arch rival, the Joker, within Gotham City's facility for the criminally insane, Arkham Asylum. A blend of exciting arcade style combat and stealth mechanics packed with amazing graphics in a moody, immersive setting, Batman: Arkham Asylum offers diverse gameplay options that push the envelope for all action, adventure and superhero games.
Batman: Arkham Asylum features an original story penned exclusively for the game by famous Batman author and five-time Emmy award winner, Paul Dini, whose credits include "Lost" season one and "Batman: The Animated Series." As the game begins Batman is personally delivering his nemesis, The Joker, to the asylum at Arkham Island, but he is uneasy. Although the Arkham asylum is well fortified, he has a nagging feeling that all is not well, which proves to be the case when seconds after turning The Joker over to the guards, the master criminal breaks free of his captors. Even more surprising than this quick turn of events is the revelation that it was never The Joker's intent to escape the vault-like facility, but instead to trap Batman there. Surrounded by an asylum full of dangerous criminals, many of which he put there and all at the beck and call of the Joker, can Batman survive and discover what is behind the Joker's intricate plot? Gameplay In addition to the story-driven single player campaign Arkham Asylum also contains various additional play modes. These include an arcade styled combat mode where players accumulate points by engaging hordes of thugs in a hand to hand slugfest across a series of maps, in which Batman's physical strength and agility play a major role. The key here is to chain together as many attacks as possible due to the fact that with each successful combo players increase the point multiplier associated with their actions. The game also features a time-based stealth mode where players must hone their ability to strike silently from the shadows. This gameplay, referred to as 'Invisible Predator' utilizes the Dark Knight's skill with gadgets like the grapple tool, batarang and explosives. These allow for vertical/horizontal mobility, the ability to quickly strike from above and at a distance and to take out enemies and create distractions, even through walls. But remember that Batman works solo and is not superhuman. Your enemies will congregate around trouble areas and work as a team against you, so you must be silent, plan your attacks wisely, strike quickly and discover the value of encouraging fear within enemies. Key Features |
Customer Reviews
The Dark Knight Finally Gets a Game That Does Him Justice
Video games haven't been too kind to Batman. Often times when we think of a Batman game, the first thing that comes to mind is that the game just isn't going to be all that spectacular. What is it about the Batman that hasn't always worked in the past? It's hard to point out. What we can point out, however, is that Batman Arkham Asylum doesn't fall into that category. In fact, it is easily one of the best Batman games to be released. From its humble beginnings, the game is fine tuned video game that does most of what it does incredibly well.
Let's begin with the production values. This is by far one of Arkham Asylum's strong points. The game begins with the Joker being caught and taken to Arkham Asylum, but he seems to be pretty non-chalant about it, and Batman doesn't like that one bit. And it turns out he was right to be suspicious. The Joker springs a trap and Batman is caught in the middle. Now he's trapped inside the Asylum with the Joker controlling things, as well as several other adversaries.
One of the nice things about Arkham Asylum is that it presents its story very well. The art style feels comic book like, but it doesn't skimp on the overall visual presentation either. There's a lot of artistic flair and technical goodness to behold with the graphics. Most of the environments look fascinating and will really draw you into the game. The tone is perfect. The other good aspect is the voice acting. If you remember that Batman: The Animated Television series you'll be surprised to see its the same voices. Kevin Conroy is Batman and Mark Hamill is the Joker. And the voices are done very well. The production values of the game are absolutely stellar.
Of course, a game just isn't much if it only goes off of visual flair alone. In the past gameplay seems to be one of the areas in which Batman games often stumble. In the past the games have had a hard time crafting together good gameplay elements or sometimes being unreasonably clunky. This is mostly Batman's past. The games sometimes felt rushed. This isn't the case with Arkham. In fact, the game mostly keeps things pretty simple. The combat is really easy to pick up on, having you string together simple combos. But the game hardly devolves into button mashing. This is because your enemies will take advantage of the situation, and the game makes sure you can't rush head on into things. First and foremost, most of your foes are willing to take advantage of their surroundings. Second, you can't go head to head with several enemies all toting guns at once. This is definitely not a beat 'em up kind of game. In fact, in some areas, caution and stealth are required.
There has rarely been a Batman game where you actually feel like Batman. In some places you'll be able to swoop down and leave your enemies hanging from gargoyles... or perform a glide kick or use some of Batman's gadgets to get the job done. For such simple gameplay concepts, there are actually quite a few ways to implement them into the game. The game also lets you upgrade and improve on your techniques as you progress. So there actually happens to be quite a bit of variety.
At the same time, though, the game is accessible to just about everyone. You can also enter what's called "Detective Mode" if you so choose. Within this mode, Batman can see certain things he otherwise couldn't. You can tell where your enemies are easier and find some hidden goodies. You'll no doubt be playing a large portion of the game in this mode, but it's very worth it to do so. Choosing not to means missing out on some of Arkham Asylum's secrets, and there are a lot of secrets. The most prominent of which is that you can find riddles scattered all over that will unlock lots of different things for you to do. You'll also be able to unlock small character bios and audio samples about certain characters. These are other things that really make the game come alive in its own way. And in the midst of all this, the game doesn't appear too challenging or intimidating.
That's not to say you won't be challenged. You will. Particularly when you reach something new. It's nice to know, however, that the game isn't overly difficult. It's just to say that when trumping through it at least doesn't feel easy. When helping you get acquainted to things, Arkham Asylum is pretty easy going. But once the game takes away the training wheels you may find yourself hitting a few snags every now and then.
The visual look of the game isn't all that adds to the game's atmosphere. So does the music and so do some of the animations when you're fighting. Sometimes it's fun to battle just to look at some of the animations as they take place. Other times exploring can be absorbing because the music really knows how to set the tone. Arkham Asylum has a lot of strength, but the game seems well aware of just what those strengths are.
There's really not much that keeps Arkham Asylum down. In many ways it's exciting to play a Batman game that's good. After getting several Batman games that felt like a throwaway of the license, Batman Arkham Asylum feels like a breath of fresh air. Most of its gameplay conventions have been done before, but it's mostly how the game mixes them together that works well, and the absorbing atmosphere it emits in the process. Batman fans might find themselves pleased by this one. It's a simple game to play, but there is definitely a lot in it that could keep you busy for some time, and a lot to explore. It's great to see a Batman game come to fruition, and to do it so smoothly.
Not only the best Batman game ever made, but one of the best games in recent years.
I was skeptical about Batman. I've never been the hugest fan of Batman, but have seen all the movies, and played most of his games. The games have always been mediocre at best, so one could imagine why I would be skeptical to dish out $60 for what has always been a mediocre gaming franchise.
Boy, was I wrong. I kept hearing how good the game was, that it was Game of the year potential. I didn't believe it. I waited for more trailers. Loved what I saw, decided to get it the day it came out. I fell in love with the game, not even 10 minutes in.
There's almost nothing negative I can say about this game. The only thing that I wish it would have, is some type of multiplayer but due to the way the game is, it's understandable why they decided to not include multiplayer. The story is amazing, and even if you're not a Batman fan, this is still a must-play game.
Owning more than 85 Xbox360 games, one thing I hate is collectables. Batman has 240 collectables known as "riddles". As much as I hate them, I've gotten all 240 and they were the most fun I had getting collectables. Then there's challenges, and you can literally spend hours here, trying to master combos, counters, and earning your medals.
As I said, the only negative is this game is the lack of multiplayer. This game was a blast both times I ran thru it. The story is amazing, the achievements are not easy, yet not too hard, and you can easily spend all day playing this game without getting bored. Batman:AA is near perfection and was a great way to open the gaming season this year.
The greatest comic game of all time!
I cannot begin to express how wonderful this game is! I've purchased several comic games in the past (all of which have ended up on ebay) hoping that one might capture the magic of how it would feel to websling or fly or shred an enemy to bits with Wolverine's claws. But game after game, I have always come away thoroughly disappointed. I mean, is it really so hard to approach a comic game with the same level of production as Gears of War or Fallout 3 or Mass Effect? I suppose many publishers just assume a comic game will sell no matter what the product value, and therefore they rush it to store shelves.
But Arkham Asylum is different, and is everything I have ever wanted in a Batman video game.
First off, you actually feel like Batman. By the end of the game, you have all his gadgets and all of them are actually useful. I found the detective vision, the grappling hook, and the exploding jelly (great for setting traps) to be the best, but the others are almost equally great.
If you've seen the in-game pictures then you know what to expect from the graphics. Arkham Asylum is an extremely gritty place that is displayed in surprising detail. There were several pictures I saw before the game's release that I swore were cut-scenes (the one where Batman is standing on a cliff ledge overlooking Arkham Island comes to mind). But, quite surprisingly, nearly all of them were still-frames of actual in-game footage (the cliff ledge included). Even in the beginning when you first deliver the Joker to the island, you are in full control of Batman.
Other reviews I've seen on Amazon have explained the storyline, so I won't delve into detail. By now, you probably know the premise. Just know the story is intriguing and well thought out.
Another aspect of the game that surprised me was the Joker. The voice acting by Mark Hamill was superb, which is expected, but he is actually funny. Sometimes in the Animated Series I found the Joker to be a little too campy, but they've certainly given him more of an edge in the game and have allowed him to be more risqué. Every time I sit down to play, he blurts out something over the loud speaker that makes me laugh out loud. The Riddler's audio recordings are also pretty funny, with a punch-line at the end of each of them. Great stuff!
Also, every scene involving the Scarecrow is worth the price of admission alone. Many of them are the spookiest things I've seen in a video game in quite some time! Don't worry, I won't ruin it. Just make sure when you hear Dr. Crane's name mentioned or you see gas fumes hanging in the air you have the lights out and the sound way up. Chills!
The only gripe I have is that the faces and mouths are stiffer than they should be, not quite matching the vocal inflection. However, the outstanding voice acting and wonderful look/feel of the rest of the game makes this quibble seem tiny and forgivable.
I really could go on and on about how cool it is to sneak around in the shadows, striking fear in your enemies, or how great the combat feels -- all the moves are tight and powerful, just like in Chris Nolan's movies. Please, do yourself a favor and pick this game up. If you're even mildly interested in Batman you'll LOVE it. I for one can't wait for the sequel! A+
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