แสดงบทความที่มีป้ายกำกับ Aksys แสดงบทความทั้งหมด
แสดงบทความที่มีป้ายกำกับ Aksys แสดงบทความทั้งหมด

วันจันทร์ที่ 15 มีนาคม พ.ศ. 2553

Deathsmiles Limited Edition

Deathsmiles Limited Edition

Gilverado 5 characters to explore: Choose your favorite Gothic Lolita and discover his past before coming to this mysterious place. Choose the wind, the young Englishwoman sliced, Casper, German Bronze, Follett, the conservative French girl, or Rosa, a young girl Valley in California? Travel along the roads of dialogue and discover the hidden angels Gilverado. Mega Black Label: Test your supernatural powers against attacks from the custody of the Ice Palace and I forgot! Put your skills to the test with a new scoring system that requires more, but the bomb explosions on the elements of bright spots. Fully selectable rise and Level of difficulty: You can choose your own path through the stages of the game and adjust the difficulty of each level of 1 to 3. These levels allow you to customize the number of lead shot and tenacious. Be careful if you choose to level 3 on four occasions, however. Save and Repeat: Save replays of your game for later viewing for your entertainment. Players can also download songs 20 best scores in the charts .

Product Details

  • Amazon Sales Rank: #144 in Video Games
  • Brand: Aksys
  • Model: 360-6
  • Published on: 2010-06
  • Released on: 2010-06-29
  • ESRB Rating: Rating Pending
  • Platform: Xbox 360
  • Number of items: 1



  • Price: $49.99 & eligible for FREE Super Saver Shipping on orders over $25. Details

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    วันศุกร์ที่ 29 มกราคม พ.ศ. 2553

    Record of Agarest War Limited Edition

    Record of Agarest War Limited Edition

    Tired of living a life alone in a typical RPG title? Then, the control system Raza Alma. Choose a wife by the end of your adventure and give birth to heroes of the new generation. Position your forces on the battlefield and await the right moment to chain massive combos attacks the group using in both melee and ranged. Curious as one of Agarest hear from you beautiful ladies? Look no further, love cons, which gives a quick and simple visual representation of their opinions. Enjoy an enhanced version of the game based on Japanese version of War Sign Agarest recurrence. Trophy and the exclusive support of the results.

    Product Details

  • Amazon Sales Rank: #120 in Video Games
  • Brand: Aksys
  • Model: 360-5
  • Published on: 2010-04
  • Released on: 2010-04-27
  • ESRB Rating: Teen
  • Platform: Xbox 360
  • Number of items: 1


  • Features

  • The fate of Agarest is in your hands, as well as your reputation with the ladies. Use the Link Gauge to track how your actions may alter the future world and Affection Rating to monitor how the female characters of the game feel about you.
  • Limited edition bonus items include: Limited Edition packaging, soundtrack CD, 26" x 20" Yearning Ellis pillowcase, 8.5" x 10.5" Sensual 3D Vira-Lorr mouse pad.
  • An epic strategic RPG with ginormous gameplay time, Record of Agarest War spans over 100 hours of gameplay, not including side/bonus missions.
  • Tired of just living through one lifetime in typical RPG titles? Then witness the Soul Breed system. Choose a bride at the end of your adventure and give birth to the hero of the next generation.
  • Perfect collaborative attacks by positioning your forces on the battlefield and wait for the right moment to string together massive combo attacks using multiple party members¿both in melee and at ranged attacks.



  • Editorial Reviews

    Amazon.com Product Description

    Record of Agarest War is a strategic turn-based RPG for play on Xbox 360 that uniquely incorporates date simulation with traditional RPG combat gameplay to create an ever-evolving story played out along in-game generational lines and that is completely dependent on the decisions and actions of the player. The game features AI party combat, character-specific as well as combined attacks, and HUD monitoring systems that keep the player apprised of both the quality of decisions and how these affect the romantic feelings of the female characters towards the player. In addition this Limited Edition releases contains a wealth of bonus items. See the full contents below.

    Record of Agarest War
    One of hundreds of skills variation varieties available in Record of Agarest War
    Literally hundreds of battle abilities.
    View larger.
    A linked collaborative attack in Record of Agarest War
    The ability to combine turn-based attacks.
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    Searching for affection via the Soul Breed system in Record of Agarest War
    Find love through the Soul Breed system.
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    Upgrading weapons through the Blacksmith in Record of Agarest War
    Traditional RPG upgrading and leveling.
    View larger.
    Story
    At the dawn of time, a terrible war raged between the forces of good and evil, ending in the destruction of the world of Agarest. After their victory, the Gods of Light unified the decaying bodies of the Gods of Darkness and created a new world. Now, the forces of darkness are awakening once again... Choose the path of Darkness or Light through a truly epic story, spanning multiple generations. Battle hundreds of different creatures using an array of character abilities, in a compelling and innovative turn-based combat system. Build your ultimate army of warriors and master Extra Skills, Special Arts and Over Kills to defeat colossal enemies. Unite with your chosen heroine and use the "Soul Breed" system to shape the fate of the next generation of heroes.

    Gameplay
    Record of Agarest War is a strategic RPG combined with dating simulation gameplay. As the name of the game might imply, action plays out in sections or records, referred to as generations. The possibilities within each of these is formed in cause and effect scenarios determined by the actions of your character in the previous generation. These actions are tied to locations visited on the map, where battles, interactions, quests and the blossoming of relationships with female characters take place. Turn-based battles are fought as a group by the player and her/his party of AI companions where each acts in turn, before enemy units take their turn. Each of the possible characters in your party has her/his own strengths and weaknesses, which can be maximized or minimized in each combat situation by adopting particular strategies. These can be as simple as placing stronger characters in front where they can do the heavy fighting and weaker characters in the rear where they can provide healing, or more advanced tactics like precise spacing of characters which will allow for joint attacks, or choice of specific battle areas to magnify character abilities. Regardless, victory in battle earns the party points which can be used to level up all members of the party, purchase weapons and items, etc.

    As events unfold players will also develop potential relations with female members of their party via the Soul Breed system. Like real relationships these are filled with ups and downs and unfold entirely dependent on your actions. All sorts of decisions affect the way possible mates will feel about you. This can be tracked, and thus possibly influenced, via the Link/Affection Gauge tool which is a graphical representation of decisions and how the female characters in the game feel about you in relation to them. In the end, if you are not rejected, you build a serious relationship with one of these characters and eventually have a child. That child will serve as the protagonist in the next generation of action, possess abilities which the union of the two character's skills and abilities equates to and proceed with new adventures and relationships.

    Limited Edition for Xbox 360 Release Contents

    Record of Agarest War Limited Edition box contents
    View larger.
  • Record of Agarest War Limited Edition game for Xbox 360
  • Soundtrack CD
  • 26" x 20" Yearning Ellis pillowcase
  • 8½" x 10½" Sensual 3D Vira-Lorr mouse pad



  • Key Game Features
  • Limited Edition Bonus Items - Items include: Limited Edition packaging, soundtrack CD, 26" x 20" Yearning Ellis pillowcase, 8½" x 10½" Sensual 3D Vira-Lorr mouse pad.
  • Epic Strategic RPG with Ginormous Game Time - Record of Agarest War spans over 100 hours of gameplay, not including side/bonus missions.
  • Soul Breed System - Tired of just living through one lifetime in typical RPG titles? Then witness the Soul Breed system. Choose a bride at the end of your adventure and give birth to the hero of the next generation.
  • Collaborative Attacks - Position your forces on the battlefield and wait for the right moment to string together massive combo attacks using multiple party members—both in melee and at range.
  • Link Gauge System - The fate of Agarest is in your hands as the Link Gauge tracks your actions and alters the future world based on how you play.
  • Affection Rating - Curious how one of Agarest's lovely ladies feels about you? Look no further than the Affection Gauge, which gives you a quick and easy visual representation of her opinions. Is she smiling? You must be doing something right! Frowning? Uh oh ... If only real relationships were this easy.
  • Newly Engorged with Content - Enjoy an enhanced version of the game based on the Japanese release of Record of Agarest War.



  • Price: $59.99 & eligible for FREE Super Saver Shipping on orders over $25. Details

    Related Links : Product by Amazon or shopping-lifestyle-20 Store

    วันอาทิตย์ที่ 10 มกราคม พ.ศ. 2553

    BlazBlue: Calamity Trigger Limited Edition

    BlazBlue: Calamity Trigger Limited Edition

    Located in 13 cities hierarchical Kagutsuchi Librarium governs the incredible power of "Armagus", a fusion of magic and technology. Currently I am a wanted criminal named aft er Bloodedge spider, also known as "death", who wants to destroy the Librarium. Because spiders have a powerful tool known as Azure Grimoire Armagus, all peoples are not only ER back his reward, but also Grimoire. This is where our story begins ..

    Product Details

  • Amazon Sales Rank: #5379 in Video Games
  • Brand: Aksys
  • Model: 360-3
  • Published on: 2009-07
  • Released on: 2009-06-30
  • ESRB Rating: Teen
  • Number of discs: 1
  • Platform: Xbox 360
  • Number of items: 1
  • Dimensions: .33 pounds


  • Features

  • The first hi-res 2D fighter from the creators of the Guilty Gear series!
  • Over 10 unique combatants
  • Choose a character that represents your own fighting style, like the lightning-fast Taokaka or the wickedly powerful Tager
  • Use the unique "Drive Attacks" specific to each character to decimate your opponent
  • Modes of Play - Arcade, Vs, Mission, Survival, Practice, and a completely fleshed-out Story Mode that tells the tales of each character



  • Customer Reviews

    2D fighting fans...Your prayers were answered!5

    I'm forced to confess that there was always a flare and personality about the 2D fighters 3D could never snatch up or imitate. Recently I have played Super Street fighter 2 HD mega mix ogling over its' new redrawn sprites more than I have fooled around with the character editor in Soul Calibur 4. So naturally when I heard about Blazblue I got pretty damned excited.

    Many people are going to relate Blazblue immediately to Guilty Gear. This is because many of the same designers and programmers are involved in both titles & at a first glance the games look quite similar. Beyond the surface though Blazblue is a very different beast under the hood. While it has the complexities of guilty gear it is much more forgiving to newcomers. You only have to worry about 4 buttons most of the time and if you are "smart" and start out on beginner difficulty you CAN get through story mode and arcade mode with no jet lag.

    Guilty Gear's biggest problem is it catered too much to the "elites" of fighting. Story mode was a nightmare because depending on the character you chose in X-2 the "end boss" would be harder and have more bonuses. I remember fighting I-no with Baiken and it was hell to put it mildly. Blazblue completely drops this unfair mechanic giving all 12 characters an equal fighting chance.

    If you thought the Guilty Gear series looked and sounded great Blazblue is here to raise the bar even higher. The sprites are smoother and more detailed, the orchestral heavy metal music is better, and the backgrounds are jaw dropping. If that were not enough to convince you even the English voice actors/actresses have done a wonderful job. No more will we only get "Japanese voices" during character interactions. For those of us not fluent in Japanese we can finally know what is going on. Why is this even important? Because blazblue "cares" about making every character lovable and deep and puts the same polish into the story line. You WILL play BlazBlue to find out what happens. To get the full scoop on everyone you must play through multiple times to make different choices. As much as it maybe a "shock" to fighting game developers some of us fans do not play brawlers merely to compete online. Some of us DO care about the meat on the bones. Blazblue in that regard is a big juicy steak!

    Now let me address the small character roster. First of all, every fighting franchise began with a small roster. In a starter game 8-12 character sprites are established. The sequels become "easier" because only a few newcomers need to be added to the pre-existing roster. To expect any fighter series to break out with 30-50 characters when just getting off the ground is unrealistic. Secondly "more" does not always equal better. Sure Mortal Kombat Armageddon, KOF dream matches, and Marvel VS. Capcom 2 had an insane number of fighters. But though mildly amusing these games had no plots, no worthwhile endings, no soul, and no balance. I'll choose a few endearing and interesting protagonists and antagonists over a confusing cluster-frag of nonsense, badly executed cross-overs, unrealistic resurrections, jazz music, and ill thought out back drops any day of the week. Quality in my opinion outweighs quantity. (Btw I like Jazz, but it doesn't fit into a scenario with Wolverine sticking his claws into Ryu's bread basket anymore than a giant clown head.)?

    So without further adieu...the characters in my words...

    Ragna : Ragna is sort of like a fusion of Dante (Devil May Cry) and Sol Bad-Guy on the surface. Luckily this shallow exterior gives way to a deeper interior. Ragna's strikes are vampiric and can sap life essence from his foes. His brother is Jin and they have "sibling rivalry" issues. Ragna is a criminal to authority and EVERYONE wants to bring him in for a huge bounty. (Stick it to The Man Rag...stick it to The Man! Amen! You are a true Gangsta!)

    Jin: Jin seems to have been a dedicated and loyal young man going through a military academy but at some point unexpectedly he snaps and goes rogue. Not only does he screw over Ragna but he also screws over his friends in the academy. Jin tends to have a psychotic laugh, cold predatory smile, and piercing blue eyes. If you could take Ky Kiske, make him evil, and substitute his lightning attacks with ice attacks you would end up with Jin!

    Noel: Noel is easy to learn attack wise and her memories about her past are vague. She fights with two awesome baton-length hand guns and wears a military beret. She is dedicated to the librarium academy but is also kind hearted and rational.

    Rachel Alucard: Rachel is part of an aristocracy of vampires and sports the now cliché goth lolita look. She's kind of snooty and maybe is a subtle satirical stab at followers of the "Goth" subculture. Rachel uses lightning and wind in her attacks...as well as shocking frogs! Her black cat advisor becomes an umbrella. Go figure.

    Iron Tager: Iron Tager is a red cyborg that looks like Hell-Boy fused with an orc chieftain from world of war craft. His attacks are powerful but he is so heavy he cannot jump or dash while air-borne like the other characters. Tager seems polite and intelligent and works for an elite group called sector 7.

    Taokaka: An adorable cat gurl who is easily excited and energetic. She has humorous names for people she meets such as boobie lady or scruffy man. She is quick and as you would expect she uses her claws.

    Litchi: At first Litchi seems to be gratuitous fan service for testosterone driven male gamers who like big breasts and panty shots. HOWEVER she is a dedicated doctor and is both compassionate and forgiving. She is one of the deeper female leads. Her favorite weapon is a 3 section staff.

    Arakune: Arakune was once a man but now he seems to be a tar covered insect wearing a pale moon mask. He looks like the shadow creatures from Persona 3 and Persona 4. Litchi is very protective of Arakune and believes she can cure his condition.

    Bang: Bang has awesome kicking and punching combos. He is a ninja that fights for "love" and "justice". His over exuberant stalker personality maybe the result from the trauma he faced while watching his village burn to the ground. Bang is a nice guy but man, he is annoying and he has a huge crush on Litchi.

    Carl: Carl is a young magician clad youth who commands a marionette...or so it seems at first. He has connections to Noel and Jin though beyond that my lips are sealed.

    Hakumen: Referred to as one of the "heroes" from the dark war Hakumen looks like an evil white power ranger (only much cooler) and has a personality just as abrasive and psychotic as Sephiroth's as well as a looong sword to overcompensate for insecurity issues. You just know the fan gurls are going to eat this guy up!

    V-13: A cute robot girl who is a weapon from the dark-war reactivated because a bunch of scientists in a dark room screwed up big time. She has an eye patch and is formable as a boss encounter but also pleasantly fair.

    I did not do justice describing the stellar caste of blazblue. It is factual there are stereotypes aplenty but much like "real people" you cannot always judge these guys and gals by their covers. To me "story mode" has been very rewarding with an intricate web of plots as equally complex & rewarding as a role-playing game. I never thought I would be able to say that about any fighter.

    Mechanics

    Distortion drive: Character specials. You cannot use more powerful drives infinitely because they have a gauge. Distortion drives can even alter physics and some characters cannot do certain techniques unless they are in distortion drive mode.

    Push shield/Barrier: Push shield is a term I use to refer to the circular energy barrier every character can block with. Barriers get weaker over time and they can be expelled to create a "burst" that knocks an opponent back. I'm still very naïve to this mechanic but hope to get better.

    Dash N jump: As with guilty gear all characters can dash n jump. "Dashes" can be done even in the air.

    Heavy attacks, light attacks, etc etc: Pretty self explanatory stuff. All characters have myriad "normal attacks" that include punches, slices, slams, sweeps, grapples, special attack cancels, and rush evasions.

    Astral Heats: Every character has an ultimate astral heat special attack and you only get these by beating arcade mode with each fighter.

    Pros

    +Stellar story

    + 12 unique and in depth characters.

    +No "clones" with identical fighting styles

    +Beautiful art, detailed backgrounds, high quality voice acting, and stirring music

    +Many modes & unlockables

    +Online play which is reputedly smooth as silk.

    Cons

    -Anime haters need not apply. I'm not implying disliking anime is wrong. I am merely stating if you do not like the Japanese art style & cultural influence BlazBlue is not for you UNLESS you judge it based on its' deeper game mechanics which are intricate, fun, and easy to learn.

    -I have no problem with there only being 12 characters but for fighting fanatics that insist on a roster of 20 or higher I suggest renting before buying.

    -For those who are intimidated by reading lots of text they should steer away from story mode. Much of it is voiced but not all of it.

    Pro/con??: Blazblue is the weird kid on the block. It's not remotely akin to any other fighter out there. If you are like me and old enough to be a bit bored with KOF and SF Blazblue is a ray of light in a dark dusty room. A lot of last minute detractors have appeared on sites saying "Blazblue is over hyped crap" or "I'm gonna dragon punch this emo Jap fighter!" Laughable retorts considering regardless whether they claim to be street fighter fans, KOF fans, or Tekken fans those games originated in Japan as well.

    For those who have not beaten arcade mode with every character or dived into the intricacies of story mode they are not seeing the generous amounts of unlockable content. On the surface Blazblue will appear to be just another brawler. Guess what? The same can be said of any fighting game out there.

    Yokels who feared innovation kept us in the dark ages of superstition and witch hunts. Now a small rigid organized mob of fandom yokels want to tell us EVERY fighting game should play the same with rehashed repetitive moves we've seen hundreds of times over. Refuse to buy into their idiocracy.

    Don't get me wrong. If you are an enthusiast of a well established franchise there's nothing wrong with that at all so long as you are never afraid to give something new a chance. Sure I'm defending BlazBlue but I'm also an old schooler that has a PS-2 memorabilia stash of samurai shodown anthology, Neo Geo Battle Coliseum, KOF XI, Tekken 5, Soul Calibur 2-3, and Super Street Fighter 2 HD mega mix on my X-Box 360 hard drive. I recently also purchased Soul Calibur 4 which I have no lingering regets about. I admire the classics but I also try to have reverence for newcomers that put a lot of effort and heart into what they put out there.

    I remember when people scoffed at the blocky polygons of the first 3D fighters or thought the very idea of a one on one competitive martial arts tournament game was lame. Yet how sad we would be if Tekken, Soul calibur, Kof, Virtua fighter, and SF threw in the towel after being ridiculed on the grounds they went in a controversial new direction for their times! If we were there to cheer on the under dogs of yesterday why can't we extend that same courtesy towards BlazBlue today?

    Is it worth it? If one game could "convert" 3D elitist fighting fans to 2D blazblue would be it. Hands down this game tops EVERY fighting game I've played across the board. It took what I loved about Guilty Gear X-2, threw in a bunch of new stuff, and made the learning curve much less painful. Even the artists, composers, and voice talent gave 110%. Though I'm not a fan of online matches I've heard the Xbox live head to head is grade A+ classiness with very little slow-down.

    If you are not biased against anime, respect the 2D fighting genre, and crave a brawler that stimulates the firing neurons in your brain just as much as the reflexes in your twitching thumbs your "messiah" has arrived!

    The limited edition is a bit pricey but considering the replay value and generous amount of content I feel as if it was all worth it. You also get two music cds and a helpful tutorial cd. Pretty sweet deal if you ask me!

    BlazBlue - A True 2D Fighter5
    Not for the feint of heart, BlazBlue is truly a 2D fighter of its own kind. The game is a fantastic exclamation point, and one that pushes the boundaries of 2D fighting games. It's a hardcore game that also can be fun to the amateurs of this genre, but make no mistake; the challenge is here if you want it. Overall, this is a wonderful addition to the genre and it exemplifies why 2D fighters are still alive and kicking.

    At first glance the game is a beautiful masterpiece. All character models are drawn in high-res sprites. Backgrounds are done in 3D, and the blend of both equate to a wonderful convergence of visuals. The game is pretty to say the least. Each character also has a fun and quirky style reminiscent of Guilty Gear's lineage of outlandish character stock. We have cat girls, huge breasted beauties, mechanical marionettes, and countless odd yet cool fighters. If you can find your own quirk, there is bound to be a respectable character to scratch that itch within the game's 12 playable fighters.

    Sound, too, boasts a caliber of oomph, which is usually accompanied by a mash-up of heavy metal riffs and classical music. While to some this might be an irritating soundtrack, I didn't find it to be annoying and it blended quite well with the high-intensity fights on screen. The one thing that can detract from the experience is the constant yelling and yelping that accompanies each move characters make. Some are more irritating than others (Tao for example comes to mind--meow, meow, meow...) but overall, the battle cries aren't excruciating, and after a few moments you drown it out into the background.

    Gameplay itself is where the meat is, and with that players divulge into two camps; the ones that button mash, and those that take the time to master the mechanics. It's totally up to you how you approach the game, but to the dedicated they will find a rich experience to sink their teeth into. There are four attack buttons: weak, medium, strong, and Drive. The first three are self explanatory, the fourth, Drive, is a special attack that utilizes a characters special ability. While this array of button layout may seem tame compared to other fighters, in combination with quarter-circles, half-circles and the like, the game opens up considerably and the emphasis of quick dash and strike attacks takes over.

    This is where the depth of the game shines. Knowing what moves and attacks do what kind of damage and how it affects the opponent is the key to opening up an opportunity to create a combo string. There are also two gauges, one controlling your guard and the other your super. Combine these with cancels, grabs and others, and you have quite and arsenal to kick some...well you know.

    Once you think yourself decent, take the game to its various modes. You have your mandatory training, arcade and versus mode. These are self explanatory, but there are others. Story is an interesting change to the formula for this genre, as there is an actual story to follow. Granted the story here isn't amazing, but it is entertaining and the way the game forces you to choose different paths to unveil the whole story is interesting and a welcomed change to the usual we've seen before in this genre.

    Along with story mode you have Score Attack (a variation of survivor mode) and Network, its online component. Online is pretty basic with player and ranked matches and you can watch a match along with four other people. The online mode is regular 1v1, but be forewarned, there are some top notch caliber people out there right now so you might be outgunned. If you have friends who have the game you can always set up a private match for a more balanced game. As of now, the online portion is very solid without any lag and most people whom I've come across have been cordial and stayed through the whole game. Obviously this can be different in your location but I live in Florida and I've had zero lag issues online--two thumbs up to Arc Systems.

    Overall, the game is a true keeper. If you are tired and feel Street Fighter and others alike have become stale, give this a definite buy. If you buy soon you get the Limited Edition of the game. This edition includes the game, the full soundtrack and an IGN strategy guide disk full of videos of all characters. It comes packaged in a neat box with two cases inside for the content. A definite plus since it costs just as much as the regular game. I suggest if you want the premium box buy it NOW as I assure you they are in limited quantities.

    If you are looking for a solid online experience with a quirky slant on the genre then look no further, BlazBlue is a MUST BUY.


    SICKNASTY5
    Even though I am a huge fighting game enthusiast I never got around to playing Guilty Gear. Because of this I had almost no desire at all to try Blazblue. After seeing the amazing reviews it got I decided to give it a chance. I must say this is probably up there with the greatest fighting games of all time> I mean it.
    The fighting in this game is bar none. The combat is fast paced and extremely addicting. The depth in this game is outstanding. And the best part is that it is extremely beginner friendly. My first play-through on normal difficulty I was able to beat it. The characters are all zainy and infectious and you can tell that tons of hours went into making every character balanced.
    I have read on many reviews that this game has very limited appeal. I have to disagree. I can't think of one person that wouldn't have a blast with this game. The only thing that does have limited appeal on this game is its story mode. The story mode is very, how you say, anime-ee. If you think you can handle that then definitely give it a shot. I am in no way an anime fan but I still found the story mode extremely enjoyable. The story itself is pretty sick. It may not make since at first but once you beat it with all the characters you will unlock the whole story.
    If you havnt noticed, I adore this game. I recommend anyone interested in fighters to pick this up. This is honestly in the top 3 fighters to come along in the past five years.


    Price:

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    BlazBlue: Calamity Trigger Standard Edition

    BlazBlue: Calamity Trigger Standard Edition

    Located in 13 cities hierarchical Kagutsuchi Librarium governs the incredible power of "Armagus", a fusion of magic and technology. Currently I am a wanted criminal named aft er Bloodedge spider, also known as "death", who wants to destroy the Librarium. Because spiders have a powerful tool known as Azure Grimoire Armagus, all peoples are not only ER back his reward, but also Grimoire. This is where our story begins ..

    Product Details

  • Amazon Sales Rank: #1415 in Video Games
  • Brand: Aksys
  • Model: 893610001242
  • Published on: 2009-07
  • Released on: 2009-07-28
  • ESRB Rating: Teen
  • Platform: Xbox 360
  • Number of items: 1
  • Dimensions: .54" h x 5.40" w x 7.56" l, .33 pounds


  • Features

  • The first hi-res 2D fighter from the creators of the Guilty Gear series!The first hi-res 2D fighter from the creators of the Guilty Gear series!
  • Over 10 unique combatants
  • Choose a character that represents your own fighting style, like the lightning-fast Taokaka or the wickedly powerful Tager
  • Use the unique "Drive Attacks" specific to each character to decimate your opponent
  • Modes of Play - Arcade, Vs, Mission, Survival, Practice, and a completely fleshed-out Story Mode that tells the tales of each character



  • Customer Reviews

    Terrific game5
    This is a fantastic game. The amount of care and attention that went into its creation is constantly evident. There are three main things rare among fighters that this game does enormously well:

    1) The fighting style of each and every character is creative and meticulously crafted to be unique and fun;
    2) Despite that, the game is somehow finely balanced;
    3) The deeper aspects of the game do have a steep learning curve, but enough shortcuts are etched into that hill that newbies should keep up admirably and enjoy learning.

    How it manages to pull off all these things so well is a mystery to me. I would place BlazBlue high on a list of examples of game design as art.

    The downside of these balancing acts is the relatively small number of characters, but personally I'm fine with that. There's no question that the game delivers enough meat to sink one's teeth into, more than this and it might be difficult to chew. The music and graphics are also very high quality.

    Some flaws/cons (mostly nitpicking):
    1) Some of the character designs don't quite hold up to the level of originality you'll find in their gameplay. You've probably seen a lot of these designs before (Cat Girl, future military dudes with sword guns, massive-breasted slut-in-glasses, GooAlienMonster that spits/summons stuff, Goth Lolita, etc.), but A) that's anime for you, and B) they're particularly well done cliches, and none of this has anything to do with gameplay.
    2) I'm a bit of a puritan when it comes to this stuff, but for me some of the defense mechanics are needlessly complicated, which I think is directly related to...
    3) The combo system is firmly into the mad waters of Marvel Vs Capcom 2. By which I mean, you can combo virtually anything at any time with few limits, and can actually get infinite combos with a single repeated button press in a lot of situations (try it in training mode). HOWEVER, the aforementioned defense mechanics, in all their complexity, give the defender plenty of options to prevent that from happening. It just strikes me as an oddly sloppy and needlessly convoluted system.

    Anyway, those cons really are quite nitpicky and shouldn't influence your opinion. I can't recommend the game enough to fans of fighters. I write reviews very rarely, and glowing reviews like this almost never, but I just had to rave about this one in public. In other words, this isn't just good, it's a truly exceptional game. It will be a terrible pity if it isn't as popular as it deserves to be, Guilty Gear isn't quite the same pedigree as the competition.

    Extremely fun and challenging5
    Each character is unique and has his/her own fighting system. I can't see any weak points in the game. Graphics, gameplay, story, characters, music... all top notch.

    This is a very combo friendly game, that can be frustrating when you're first learning to play. Expert players will create long combos which are impossible/almost impossible to escape. One mistake and your opponent will unleash a furious combo. For players new to this style of game, it can be frustrating, but you'll soon get used to it.

    Unique and satisfying fighter5
    This is not street fighter, and I think the comparisons to it are unfair. Street fighter is very differently and requires very different strategies.

    The story mode and character design will bother you if you can't stand anime. If you can get past that though, you're in for a treat.

    BlazBlue is about combos, more combos and beautiful finishers. Every character plays VERY differently, they all have their strengths and weaknesses but they're not obvious when you first start playing. The battle system is based around using combinations of single buttons with different directions and rotations to accomplish different moves, however unlike street fighter, there's only a weak, medium, strong, drive (special), and grabs rather than dividing up kicks and punches. Blocking can aid you, but only up to a point.

    The graphics are amazing. It uses 2D sprites and brilliant hand drawn backgrounds to create a feast for the eyes. Although I've heard very good things about the music, I find it fitting, but not mind-blowing. The voice acting is better than I expected of a game translated from japanese, and for a fighting game really. Because the game is so story intensive this helps out a lot.

    The story is very complex and the story mode has you examine it from 12 different perspectives, but only lets you progress through to the true ending by playing through all of them in whatever order you choose. It's very interesting, makes the single player experience very deep, and really gives a sense of the world and the characters' interrelationships.

    Arcade mode is pretty standard, ten stages with the last one putting you up against a powered up version of one of the characters. It increases in difficulty well, and playing through with each character unlocks their astral finishers. Score attack functions like a survival mode, and since I have yet to beat it, I'm not sure what it results in, but it's a great mode for those looking for a challenge.

    The online mode is excellent. It's lag free, allows for you to see everyone's rank, preferred characters, as well as including a leveling system to match you with people of (sometimes) equal skill.

    BlazBlue has a lot of value, particularly at the prices I've seen for it recently. It has a deep and involving single player experience with a story you'll actually care about, as well as being great for multiplayer, either online or at home. If you have any interest in fighting games this game is a necessity for your collection.


    Price: $22.98 & eligible for FREE Super Saver Shipping on orders over $25. Details

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    วันอังคารที่ 6 ตุลาคม พ.ศ. 2552

    Deathsmiles Limited Edition

    Deathsmiles Limited Edition

    Gilverado 5 characters to explore: Choose your favorite Gothic Lolita and discover his past before coming to this mysterious place. Choose the wind, the young Englishwoman sliced, Casper, German Bronze, Follett, the conservative French girl, or Rosa, a young girl Valley in California? Travel along the roads of dialogue and discover the hidden angels Gilverado. Mega Black Label: Test your supernatural powers against attacks from the custody of the Ice Palace and I forgot! Put your skills to the test with a new scoring system that requires more, but the bomb explosions on the elements of bright spots. Fully selectable rise and Level of difficulty: You can choose your own path through the stages of the game and adjust the difficulty of each level of 1 to 3. These levels allow you to customize the number of lead shot and tenacious. Be careful if you choose to level 3 on four occasions, however. Save and Repeat: Save replays of your game for later viewing for your entertainment. Players can also download songs 20 best scores in the charts .

    Product Details

  • Amazon Sales Rank: #144 in Video Games
  • Brand: Aksys
  • Model: 360-6
  • Published on: 2010-06
  • Released on: 2010-06-29
  • ESRB Rating: Rating Pending
  • Platform: Xbox 360
  • Number of items: 1



  • Price: $49.99 & eligible for FREE Super Saver Shipping on orders over $25. Details

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    วันเสาร์ที่ 10 มกราคม พ.ศ. 2552

    BlazBlue: Calamity Trigger Limited Edition

    BlazBlue: Calamity Trigger Limited Edition

    Located in 13 cities hierarchical Kagutsuchi Librarium governs the incredible power of "Armagus", a fusion of magic and technology. Currently I am a wanted criminal named aft er Bloodedge spider, also known as "death", who wants to destroy the Librarium. Because spiders have a powerful tool known as Azure Grimoire Armagus, all peoples are not only ER back his reward, but also Grimoire. This is where our story begins ..

    Product Details

  • Amazon Sales Rank: #5379 in Video Games
  • Brand: Aksys
  • Model: 360-3
  • Published on: 2009-07
  • Released on: 2009-06-30
  • ESRB Rating: Teen
  • Number of discs: 1
  • Platform: Xbox 360
  • Number of items: 1
  • Dimensions: .33 pounds


  • Features

  • The first hi-res 2D fighter from the creators of the Guilty Gear series!
  • Over 10 unique combatants
  • Choose a character that represents your own fighting style, like the lightning-fast Taokaka or the wickedly powerful Tager
  • Use the unique "Drive Attacks" specific to each character to decimate your opponent
  • Modes of Play - Arcade, Vs, Mission, Survival, Practice, and a completely fleshed-out Story Mode that tells the tales of each character



  • Customer Reviews

    2D fighting fans...Your prayers were answered!5

    I'm forced to confess that there was always a flare and personality about the 2D fighters 3D could never snatch up or imitate. Recently I have played Super Street fighter 2 HD mega mix ogling over its' new redrawn sprites more than I have fooled around with the character editor in Soul Calibur 4. So naturally when I heard about Blazblue I got pretty damned excited.

    Many people are going to relate Blazblue immediately to Guilty Gear. This is because many of the same designers and programmers are involved in both titles & at a first glance the games look quite similar. Beyond the surface though Blazblue is a very different beast under the hood. While it has the complexities of guilty gear it is much more forgiving to newcomers. You only have to worry about 4 buttons most of the time and if you are "smart" and start out on beginner difficulty you CAN get through story mode and arcade mode with no jet lag.

    Guilty Gear's biggest problem is it catered too much to the "elites" of fighting. Story mode was a nightmare because depending on the character you chose in X-2 the "end boss" would be harder and have more bonuses. I remember fighting I-no with Baiken and it was hell to put it mildly. Blazblue completely drops this unfair mechanic giving all 12 characters an equal fighting chance.

    If you thought the Guilty Gear series looked and sounded great Blazblue is here to raise the bar even higher. The sprites are smoother and more detailed, the orchestral heavy metal music is better, and the backgrounds are jaw dropping. If that were not enough to convince you even the English voice actors/actresses have done a wonderful job. No more will we only get "Japanese voices" during character interactions. For those of us not fluent in Japanese we can finally know what is going on. Why is this even important? Because blazblue "cares" about making every character lovable and deep and puts the same polish into the story line. You WILL play BlazBlue to find out what happens. To get the full scoop on everyone you must play through multiple times to make different choices. As much as it maybe a "shock" to fighting game developers some of us fans do not play brawlers merely to compete online. Some of us DO care about the meat on the bones. Blazblue in that regard is a big juicy steak!

    Now let me address the small character roster. First of all, every fighting franchise began with a small roster. In a starter game 8-12 character sprites are established. The sequels become "easier" because only a few newcomers need to be added to the pre-existing roster. To expect any fighter series to break out with 30-50 characters when just getting off the ground is unrealistic. Secondly "more" does not always equal better. Sure Mortal Kombat Armageddon, KOF dream matches, and Marvel VS. Capcom 2 had an insane number of fighters. But though mildly amusing these games had no plots, no worthwhile endings, no soul, and no balance. I'll choose a few endearing and interesting protagonists and antagonists over a confusing cluster-frag of nonsense, badly executed cross-overs, unrealistic resurrections, jazz music, and ill thought out back drops any day of the week. Quality in my opinion outweighs quantity. (Btw I like Jazz, but it doesn't fit into a scenario with Wolverine sticking his claws into Ryu's bread basket anymore than a giant clown head.)?

    So without further adieu...the characters in my words...

    Ragna : Ragna is sort of like a fusion of Dante (Devil May Cry) and Sol Bad-Guy on the surface. Luckily this shallow exterior gives way to a deeper interior. Ragna's strikes are vampiric and can sap life essence from his foes. His brother is Jin and they have "sibling rivalry" issues. Ragna is a criminal to authority and EVERYONE wants to bring him in for a huge bounty. (Stick it to The Man Rag...stick it to The Man! Amen! You are a true Gangsta!)

    Jin: Jin seems to have been a dedicated and loyal young man going through a military academy but at some point unexpectedly he snaps and goes rogue. Not only does he screw over Ragna but he also screws over his friends in the academy. Jin tends to have a psychotic laugh, cold predatory smile, and piercing blue eyes. If you could take Ky Kiske, make him evil, and substitute his lightning attacks with ice attacks you would end up with Jin!

    Noel: Noel is easy to learn attack wise and her memories about her past are vague. She fights with two awesome baton-length hand guns and wears a military beret. She is dedicated to the librarium academy but is also kind hearted and rational.

    Rachel Alucard: Rachel is part of an aristocracy of vampires and sports the now cliché goth lolita look. She's kind of snooty and maybe is a subtle satirical stab at followers of the "Goth" subculture. Rachel uses lightning and wind in her attacks...as well as shocking frogs! Her black cat advisor becomes an umbrella. Go figure.

    Iron Tager: Iron Tager is a red cyborg that looks like Hell-Boy fused with an orc chieftain from world of war craft. His attacks are powerful but he is so heavy he cannot jump or dash while air-borne like the other characters. Tager seems polite and intelligent and works for an elite group called sector 7.

    Taokaka: An adorable cat gurl who is easily excited and energetic. She has humorous names for people she meets such as boobie lady or scruffy man. She is quick and as you would expect she uses her claws.

    Litchi: At first Litchi seems to be gratuitous fan service for testosterone driven male gamers who like big breasts and panty shots. HOWEVER she is a dedicated doctor and is both compassionate and forgiving. She is one of the deeper female leads. Her favorite weapon is a 3 section staff.

    Arakune: Arakune was once a man but now he seems to be a tar covered insect wearing a pale moon mask. He looks like the shadow creatures from Persona 3 and Persona 4. Litchi is very protective of Arakune and believes she can cure his condition.

    Bang: Bang has awesome kicking and punching combos. He is a ninja that fights for "love" and "justice". His over exuberant stalker personality maybe the result from the trauma he faced while watching his village burn to the ground. Bang is a nice guy but man, he is annoying and he has a huge crush on Litchi.

    Carl: Carl is a young magician clad youth who commands a marionette...or so it seems at first. He has connections to Noel and Jin though beyond that my lips are sealed.

    Hakumen: Referred to as one of the "heroes" from the dark war Hakumen looks like an evil white power ranger (only much cooler) and has a personality just as abrasive and psychotic as Sephiroth's as well as a looong sword to overcompensate for insecurity issues. You just know the fan gurls are going to eat this guy up!

    V-13: A cute robot girl who is a weapon from the dark-war reactivated because a bunch of scientists in a dark room screwed up big time. She has an eye patch and is formable as a boss encounter but also pleasantly fair.

    I did not do justice describing the stellar caste of blazblue. It is factual there are stereotypes aplenty but much like "real people" you cannot always judge these guys and gals by their covers. To me "story mode" has been very rewarding with an intricate web of plots as equally complex & rewarding as a role-playing game. I never thought I would be able to say that about any fighter.

    Mechanics

    Distortion drive: Character specials. You cannot use more powerful drives infinitely because they have a gauge. Distortion drives can even alter physics and some characters cannot do certain techniques unless they are in distortion drive mode.

    Push shield/Barrier: Push shield is a term I use to refer to the circular energy barrier every character can block with. Barriers get weaker over time and they can be expelled to create a "burst" that knocks an opponent back. I'm still very naïve to this mechanic but hope to get better.

    Dash N jump: As with guilty gear all characters can dash n jump. "Dashes" can be done even in the air.

    Heavy attacks, light attacks, etc etc: Pretty self explanatory stuff. All characters have myriad "normal attacks" that include punches, slices, slams, sweeps, grapples, special attack cancels, and rush evasions.

    Astral Heats: Every character has an ultimate astral heat special attack and you only get these by beating arcade mode with each fighter.

    Pros

    +Stellar story

    + 12 unique and in depth characters.

    +No "clones" with identical fighting styles

    +Beautiful art, detailed backgrounds, high quality voice acting, and stirring music

    +Many modes & unlockables

    +Online play which is reputedly smooth as silk.

    Cons

    -Anime haters need not apply. I'm not implying disliking anime is wrong. I am merely stating if you do not like the Japanese art style & cultural influence BlazBlue is not for you UNLESS you judge it based on its' deeper game mechanics which are intricate, fun, and easy to learn.

    -I have no problem with there only being 12 characters but for fighting fanatics that insist on a roster of 20 or higher I suggest renting before buying.

    -For those who are intimidated by reading lots of text they should steer away from story mode. Much of it is voiced but not all of it.

    Pro/con??: Blazblue is the weird kid on the block. It's not remotely akin to any other fighter out there. If you are like me and old enough to be a bit bored with KOF and SF Blazblue is a ray of light in a dark dusty room. A lot of last minute detractors have appeared on sites saying "Blazblue is over hyped crap" or "I'm gonna dragon punch this emo Jap fighter!" Laughable retorts considering regardless whether they claim to be street fighter fans, KOF fans, or Tekken fans those games originated in Japan as well.

    For those who have not beaten arcade mode with every character or dived into the intricacies of story mode they are not seeing the generous amounts of unlockable content. On the surface Blazblue will appear to be just another brawler. Guess what? The same can be said of any fighting game out there.

    Yokels who feared innovation kept us in the dark ages of superstition and witch hunts. Now a small rigid organized mob of fandom yokels want to tell us EVERY fighting game should play the same with rehashed repetitive moves we've seen hundreds of times over. Refuse to buy into their idiocracy.

    Don't get me wrong. If you are an enthusiast of a well established franchise there's nothing wrong with that at all so long as you are never afraid to give something new a chance. Sure I'm defending BlazBlue but I'm also an old schooler that has a PS-2 memorabilia stash of samurai shodown anthology, Neo Geo Battle Coliseum, KOF XI, Tekken 5, Soul Calibur 2-3, and Super Street Fighter 2 HD mega mix on my X-Box 360 hard drive. I recently also purchased Soul Calibur 4 which I have no lingering regets about. I admire the classics but I also try to have reverence for newcomers that put a lot of effort and heart into what they put out there.

    I remember when people scoffed at the blocky polygons of the first 3D fighters or thought the very idea of a one on one competitive martial arts tournament game was lame. Yet how sad we would be if Tekken, Soul calibur, Kof, Virtua fighter, and SF threw in the towel after being ridiculed on the grounds they went in a controversial new direction for their times! If we were there to cheer on the under dogs of yesterday why can't we extend that same courtesy towards BlazBlue today?

    Is it worth it? If one game could "convert" 3D elitist fighting fans to 2D blazblue would be it. Hands down this game tops EVERY fighting game I've played across the board. It took what I loved about Guilty Gear X-2, threw in a bunch of new stuff, and made the learning curve much less painful. Even the artists, composers, and voice talent gave 110%. Though I'm not a fan of online matches I've heard the Xbox live head to head is grade A+ classiness with very little slow-down.

    If you are not biased against anime, respect the 2D fighting genre, and crave a brawler that stimulates the firing neurons in your brain just as much as the reflexes in your twitching thumbs your "messiah" has arrived!

    The limited edition is a bit pricey but considering the replay value and generous amount of content I feel as if it was all worth it. You also get two music cds and a helpful tutorial cd. Pretty sweet deal if you ask me!

    BlazBlue - A True 2D Fighter5
    Not for the feint of heart, BlazBlue is truly a 2D fighter of its own kind. The game is a fantastic exclamation point, and one that pushes the boundaries of 2D fighting games. It's a hardcore game that also can be fun to the amateurs of this genre, but make no mistake; the challenge is here if you want it. Overall, this is a wonderful addition to the genre and it exemplifies why 2D fighters are still alive and kicking.

    At first glance the game is a beautiful masterpiece. All character models are drawn in high-res sprites. Backgrounds are done in 3D, and the blend of both equate to a wonderful convergence of visuals. The game is pretty to say the least. Each character also has a fun and quirky style reminiscent of Guilty Gear's lineage of outlandish character stock. We have cat girls, huge breasted beauties, mechanical marionettes, and countless odd yet cool fighters. If you can find your own quirk, there is bound to be a respectable character to scratch that itch within the game's 12 playable fighters.

    Sound, too, boasts a caliber of oomph, which is usually accompanied by a mash-up of heavy metal riffs and classical music. While to some this might be an irritating soundtrack, I didn't find it to be annoying and it blended quite well with the high-intensity fights on screen. The one thing that can detract from the experience is the constant yelling and yelping that accompanies each move characters make. Some are more irritating than others (Tao for example comes to mind--meow, meow, meow...) but overall, the battle cries aren't excruciating, and after a few moments you drown it out into the background.

    Gameplay itself is where the meat is, and with that players divulge into two camps; the ones that button mash, and those that take the time to master the mechanics. It's totally up to you how you approach the game, but to the dedicated they will find a rich experience to sink their teeth into. There are four attack buttons: weak, medium, strong, and Drive. The first three are self explanatory, the fourth, Drive, is a special attack that utilizes a characters special ability. While this array of button layout may seem tame compared to other fighters, in combination with quarter-circles, half-circles and the like, the game opens up considerably and the emphasis of quick dash and strike attacks takes over.

    This is where the depth of the game shines. Knowing what moves and attacks do what kind of damage and how it affects the opponent is the key to opening up an opportunity to create a combo string. There are also two gauges, one controlling your guard and the other your super. Combine these with cancels, grabs and others, and you have quite and arsenal to kick some...well you know.

    Once you think yourself decent, take the game to its various modes. You have your mandatory training, arcade and versus mode. These are self explanatory, but there are others. Story is an interesting change to the formula for this genre, as there is an actual story to follow. Granted the story here isn't amazing, but it is entertaining and the way the game forces you to choose different paths to unveil the whole story is interesting and a welcomed change to the usual we've seen before in this genre.

    Along with story mode you have Score Attack (a variation of survivor mode) and Network, its online component. Online is pretty basic with player and ranked matches and you can watch a match along with four other people. The online mode is regular 1v1, but be forewarned, there are some top notch caliber people out there right now so you might be outgunned. If you have friends who have the game you can always set up a private match for a more balanced game. As of now, the online portion is very solid without any lag and most people whom I've come across have been cordial and stayed through the whole game. Obviously this can be different in your location but I live in Florida and I've had zero lag issues online--two thumbs up to Arc Systems.

    Overall, the game is a true keeper. If you are tired and feel Street Fighter and others alike have become stale, give this a definite buy. If you buy soon you get the Limited Edition of the game. This edition includes the game, the full soundtrack and an IGN strategy guide disk full of videos of all characters. It comes packaged in a neat box with two cases inside for the content. A definite plus since it costs just as much as the regular game. I suggest if you want the premium box buy it NOW as I assure you they are in limited quantities.

    If you are looking for a solid online experience with a quirky slant on the genre then look no further, BlazBlue is a MUST BUY.


    SICKNASTY5
    Even though I am a huge fighting game enthusiast I never got around to playing Guilty Gear. Because of this I had almost no desire at all to try Blazblue. After seeing the amazing reviews it got I decided to give it a chance. I must say this is probably up there with the greatest fighting games of all time> I mean it.
    The fighting in this game is bar none. The combat is fast paced and extremely addicting. The depth in this game is outstanding. And the best part is that it is extremely beginner friendly. My first play-through on normal difficulty I was able to beat it. The characters are all zainy and infectious and you can tell that tons of hours went into making every character balanced.
    I have read on many reviews that this game has very limited appeal. I have to disagree. I can't think of one person that wouldn't have a blast with this game. The only thing that does have limited appeal on this game is its story mode. The story mode is very, how you say, anime-ee. If you think you can handle that then definitely give it a shot. I am in no way an anime fan but I still found the story mode extremely enjoyable. The story itself is pretty sick. It may not make since at first but once you beat it with all the characters you will unlock the whole story.
    If you havnt noticed, I adore this game. I recommend anyone interested in fighters to pick this up. This is honestly in the top 3 fighters to come along in the past five years.


    Price:

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    วันพฤหัสบดีที่ 8 มกราคม พ.ศ. 2552

    BlazBlue: Calamity Trigger Standard Edition

    BlazBlue: Calamity Trigger Standard Edition

    Located in 13 cities hierarchical Kagutsuchi Librarium governs the incredible power of "Armagus", a fusion of magic and technology. Currently I am a wanted criminal named aft er Bloodedge spider, also known as "death", who wants to destroy the Librarium. Because spiders have a powerful tool known as Azure Grimoire Armagus, all peoples are not only ER back his reward, but also Grimoire. This is where our story begins ..

    Product Details

  • Amazon Sales Rank: #1415 in Video Games
  • Brand: Aksys
  • Model: 893610001242
  • Published on: 2009-07
  • Released on: 2009-07-28
  • ESRB Rating: Teen
  • Platform: Xbox 360
  • Number of items: 1
  • Dimensions: .54" h x 5.40" w x 7.56" l, .33 pounds


  • Features

  • The first hi-res 2D fighter from the creators of the Guilty Gear series!The first hi-res 2D fighter from the creators of the Guilty Gear series!
  • Over 10 unique combatants
  • Choose a character that represents your own fighting style, like the lightning-fast Taokaka or the wickedly powerful Tager
  • Use the unique "Drive Attacks" specific to each character to decimate your opponent
  • Modes of Play - Arcade, Vs, Mission, Survival, Practice, and a completely fleshed-out Story Mode that tells the tales of each character



  • Customer Reviews

    Terrific game5
    This is a fantastic game. The amount of care and attention that went into its creation is constantly evident. There are three main things rare among fighters that this game does enormously well:

    1) The fighting style of each and every character is creative and meticulously crafted to be unique and fun;
    2) Despite that, the game is somehow finely balanced;
    3) The deeper aspects of the game do have a steep learning curve, but enough shortcuts are etched into that hill that newbies should keep up admirably and enjoy learning.

    How it manages to pull off all these things so well is a mystery to me. I would place BlazBlue high on a list of examples of game design as art.

    The downside of these balancing acts is the relatively small number of characters, but personally I'm fine with that. There's no question that the game delivers enough meat to sink one's teeth into, more than this and it might be difficult to chew. The music and graphics are also very high quality.

    Some flaws/cons (mostly nitpicking):
    1) Some of the character designs don't quite hold up to the level of originality you'll find in their gameplay. You've probably seen a lot of these designs before (Cat Girl, future military dudes with sword guns, massive-breasted slut-in-glasses, GooAlienMonster that spits/summons stuff, Goth Lolita, etc.), but A) that's anime for you, and B) they're particularly well done cliches, and none of this has anything to do with gameplay.
    2) I'm a bit of a puritan when it comes to this stuff, but for me some of the defense mechanics are needlessly complicated, which I think is directly related to...
    3) The combo system is firmly into the mad waters of Marvel Vs Capcom 2. By which I mean, you can combo virtually anything at any time with few limits, and can actually get infinite combos with a single repeated button press in a lot of situations (try it in training mode). HOWEVER, the aforementioned defense mechanics, in all their complexity, give the defender plenty of options to prevent that from happening. It just strikes me as an oddly sloppy and needlessly convoluted system.

    Anyway, those cons really are quite nitpicky and shouldn't influence your opinion. I can't recommend the game enough to fans of fighters. I write reviews very rarely, and glowing reviews like this almost never, but I just had to rave about this one in public. In other words, this isn't just good, it's a truly exceptional game. It will be a terrible pity if it isn't as popular as it deserves to be, Guilty Gear isn't quite the same pedigree as the competition.

    Extremely fun and challenging5
    Each character is unique and has his/her own fighting system. I can't see any weak points in the game. Graphics, gameplay, story, characters, music... all top notch.

    This is a very combo friendly game, that can be frustrating when you're first learning to play. Expert players will create long combos which are impossible/almost impossible to escape. One mistake and your opponent will unleash a furious combo. For players new to this style of game, it can be frustrating, but you'll soon get used to it.

    Unique and satisfying fighter5
    This is not street fighter, and I think the comparisons to it are unfair. Street fighter is very differently and requires very different strategies.

    The story mode and character design will bother you if you can't stand anime. If you can get past that though, you're in for a treat.

    BlazBlue is about combos, more combos and beautiful finishers. Every character plays VERY differently, they all have their strengths and weaknesses but they're not obvious when you first start playing. The battle system is based around using combinations of single buttons with different directions and rotations to accomplish different moves, however unlike street fighter, there's only a weak, medium, strong, drive (special), and grabs rather than dividing up kicks and punches. Blocking can aid you, but only up to a point.

    The graphics are amazing. It uses 2D sprites and brilliant hand drawn backgrounds to create a feast for the eyes. Although I've heard very good things about the music, I find it fitting, but not mind-blowing. The voice acting is better than I expected of a game translated from japanese, and for a fighting game really. Because the game is so story intensive this helps out a lot.

    The story is very complex and the story mode has you examine it from 12 different perspectives, but only lets you progress through to the true ending by playing through all of them in whatever order you choose. It's very interesting, makes the single player experience very deep, and really gives a sense of the world and the characters' interrelationships.

    Arcade mode is pretty standard, ten stages with the last one putting you up against a powered up version of one of the characters. It increases in difficulty well, and playing through with each character unlocks their astral finishers. Score attack functions like a survival mode, and since I have yet to beat it, I'm not sure what it results in, but it's a great mode for those looking for a challenge.

    The online mode is excellent. It's lag free, allows for you to see everyone's rank, preferred characters, as well as including a leveling system to match you with people of (sometimes) equal skill.

    BlazBlue has a lot of value, particularly at the prices I've seen for it recently. It has a deep and involving single player experience with a story you'll actually care about, as well as being great for multiplayer, either online or at home. If you have any interest in fighting games this game is a necessity for your collection.


    Price: $22.98 & eligible for FREE Super Saver Shipping on orders over $25. Details

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    วันอาทิตย์ที่ 26 ตุลาคม พ.ศ. 2551

    Record of Agarest War Limited Edition

    Record of Agarest War Limited Edition

    Tired of living a life alone in a typical RPG title? Then, the control system Raza Alma. Choose a wife by the end of your adventure and give birth to heroes of the new generation. Position your forces on the battlefield and await the right moment to chain massive combos attacks the group using in both melee and ranged. Curious as one of Agarest hear from you beautiful ladies? Look no further, love cons, which gives a quick and simple visual representation of their opinions. Enjoy an enhanced version of the game based on Japanese version of War Sign Agarest recurrence. Trophy and the exclusive support of the results.

    Product Details

  • Amazon Sales Rank: #120 in Video Games
  • Brand: Aksys
  • Model: 360-5
  • Published on: 2010-04
  • Released on: 2010-04-27
  • ESRB Rating: Teen
  • Platform: Xbox 360
  • Number of items: 1


  • Features

  • The fate of Agarest is in your hands, as well as your reputation with the ladies. Use the Link Gauge to track how your actions may alter the future world and Affection Rating to monitor how the female characters of the game feel about you.
  • Limited edition bonus items include: Limited Edition packaging, soundtrack CD, 26" x 20" Yearning Ellis pillowcase, 8.5" x 10.5" Sensual 3D Vira-Lorr mouse pad.
  • An epic strategic RPG with ginormous gameplay time, Record of Agarest War spans over 100 hours of gameplay, not including side/bonus missions.
  • Tired of just living through one lifetime in typical RPG titles? Then witness the Soul Breed system. Choose a bride at the end of your adventure and give birth to the hero of the next generation.
  • Perfect collaborative attacks by positioning your forces on the battlefield and wait for the right moment to string together massive combo attacks using multiple party members¿both in melee and at ranged attacks.



  • Editorial Reviews

    Amazon.com Product Description

    Record of Agarest War is a strategic turn-based RPG for play on Xbox 360 that uniquely incorporates date simulation with traditional RPG combat gameplay to create an ever-evolving story played out along in-game generational lines and that is completely dependent on the decisions and actions of the player. The game features AI party combat, character-specific as well as combined attacks, and HUD monitoring systems that keep the player apprised of both the quality of decisions and how these affect the romantic feelings of the female characters towards the player. In addition this Limited Edition releases contains a wealth of bonus items. See the full contents below.

    Record of Agarest War
    One of hundreds of skills variation varieties available in Record of Agarest War
    Literally hundreds of battle abilities.
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    A linked collaborative attack in Record of Agarest War
    The ability to combine turn-based attacks.
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    Searching for affection via the Soul Breed system in Record of Agarest War
    Find love through the Soul Breed system.
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    Upgrading weapons through the Blacksmith in Record of Agarest War
    Traditional RPG upgrading and leveling.
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    Story
    At the dawn of time, a terrible war raged between the forces of good and evil, ending in the destruction of the world of Agarest. After their victory, the Gods of Light unified the decaying bodies of the Gods of Darkness and created a new world. Now, the forces of darkness are awakening once again... Choose the path of Darkness or Light through a truly epic story, spanning multiple generations. Battle hundreds of different creatures using an array of character abilities, in a compelling and innovative turn-based combat system. Build your ultimate army of warriors and master Extra Skills, Special Arts and Over Kills to defeat colossal enemies. Unite with your chosen heroine and use the "Soul Breed" system to shape the fate of the next generation of heroes.

    Gameplay
    Record of Agarest War is a strategic RPG combined with dating simulation gameplay. As the name of the game might imply, action plays out in sections or records, referred to as generations. The possibilities within each of these is formed in cause and effect scenarios determined by the actions of your character in the previous generation. These actions are tied to locations visited on the map, where battles, interactions, quests and the blossoming of relationships with female characters take place. Turn-based battles are fought as a group by the player and her/his party of AI companions where each acts in turn, before enemy units take their turn. Each of the possible characters in your party has her/his own strengths and weaknesses, which can be maximized or minimized in each combat situation by adopting particular strategies. These can be as simple as placing stronger characters in front where they can do the heavy fighting and weaker characters in the rear where they can provide healing, or more advanced tactics like precise spacing of characters which will allow for joint attacks, or choice of specific battle areas to magnify character abilities. Regardless, victory in battle earns the party points which can be used to level up all members of the party, purchase weapons and items, etc.

    As events unfold players will also develop potential relations with female members of their party via the Soul Breed system. Like real relationships these are filled with ups and downs and unfold entirely dependent on your actions. All sorts of decisions affect the way possible mates will feel about you. This can be tracked, and thus possibly influenced, via the Link/Affection Gauge tool which is a graphical representation of decisions and how the female characters in the game feel about you in relation to them. In the end, if you are not rejected, you build a serious relationship with one of these characters and eventually have a child. That child will serve as the protagonist in the next generation of action, possess abilities which the union of the two character's skills and abilities equates to and proceed with new adventures and relationships.

    Limited Edition for Xbox 360 Release Contents

    Record of Agarest War Limited Edition box contents
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  • Record of Agarest War Limited Edition game for Xbox 360
  • Soundtrack CD
  • 26" x 20" Yearning Ellis pillowcase
  • 8½" x 10½" Sensual 3D Vira-Lorr mouse pad



  • Key Game Features
  • Limited Edition Bonus Items - Items include: Limited Edition packaging, soundtrack CD, 26" x 20" Yearning Ellis pillowcase, 8½" x 10½" Sensual 3D Vira-Lorr mouse pad.
  • Epic Strategic RPG with Ginormous Game Time - Record of Agarest War spans over 100 hours of gameplay, not including side/bonus missions.
  • Soul Breed System - Tired of just living through one lifetime in typical RPG titles? Then witness the Soul Breed system. Choose a bride at the end of your adventure and give birth to the hero of the next generation.
  • Collaborative Attacks - Position your forces on the battlefield and wait for the right moment to string together massive combo attacks using multiple party members—both in melee and at range.
  • Link Gauge System - The fate of Agarest is in your hands as the Link Gauge tracks your actions and alters the future world based on how you play.
  • Affection Rating - Curious how one of Agarest's lovely ladies feels about you? Look no further than the Affection Gauge, which gives you a quick and easy visual representation of her opinions. Is she smiling? You must be doing something right! Frowning? Uh oh ... If only real relationships were this easy.
  • Newly Engorged with Content - Enjoy an enhanced version of the game based on the Japanese release of Record of Agarest War.



  • Price: $59.99 & eligible for FREE Super Saver Shipping on orders over $25. Details

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