The next generation of war requires the next generation of aces! With over 10 million copies sold worldwide, the latest round of flight action raises Xbox 360! This fall, the entire Flight Action genre will not help redefined as Ace Combat 6, the latest round of flights Action No. 1 goes to the next generation of console system to continue its absolute domination. Players can enter the cabins of their fighters favorites, and they detail the allied assault force of combat units by air, sea and land. In addition, players can engage in fierce combat on an unprecedented scale and intensity of up to six massive conflicts taking place simultaneously in several places in war zones rendered in photorealistic detail. For the first time in the Ace Combat franchise, players can prove their supremacy on a global scale, as intense online multiplayer via Xbox Live! Breaking the sound barrier at 360 degrees and climb into the sky as battles and drama unfold around you on an epic scale without precedent! .
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Amazing Visuals, as usual
In typical Ace Combat fashion, this title continues to push the envelop of visual realism in flight simulators.
If you have enjoyed previous Ace Combat games you will not be disappointed by Fires of Liberation. If you haven't ever played an Ace Combat this one is certainly a great place to enter the series.
While gameplay is solid as usual and missions vary in style and objective, one can't help but focus on the absolutely stunning visuals.
Ace Combat has always been known for great realism in its aircraft, but in this iteration the developer really put the focus on making the landscapes come to life. I have yet to play a console flight sim that provides such an immersive experience as Ace Combat.
On the other hand, (also typical of the series) the story is a cheesy mess of melodramatic fluff. You'd be better off skipping each cutscene and focusing on the gameplay.
My only real complaint is that level difficulty is inconsistent. One mission will be moderately easy followed immediately by one that is near impossible. Then you're back to easy again. I believe this is due to the fact that Wingman support is utterly useless, which makes any level with a lot of enemy planes that much more challenging.
In one particularly frustrating mission your comrades continually chime in over the radio to let you know that one or more of a dozen enemy fighters has a missile lock on you but they neither attempt to take out your pursuers (cover command) nor attack the target objective (attack my target command) whilst you shake the bogies off your six. There may be "friendly" planes occupying the sky with you but for all intents and purposes they are just spectators. As a side note, the lack of worth of your wingman is evidenced by an achievement you can earn for his taking out a mere ten enemy targets by your command, meanwhile you might eliminate 40-50 targets in a single level.
In the end, Ace Combat 6 is good for 8 or 10 hours of single player fun, not to mention multiplayer action.
Some Old Some New
So, the ACE series finally comes to the next generation. It has been a long wait, that in my opinion was worth it.
My favorite part of the whole game so far ( I am still playing it) is the abality to call for either Allied Attacks or Allied Cover. As in the past it would always be up to you to take out everthing either land, sea, or air. Now you actually get help. And they actually take out stuff or cover you if you are getting fired at.
The planes are the same as all of the other Ace Combat games, graphically they are sharper but nothing new. I will say that your planes are now more equiped with a huge payload of special weapons and regular missles, not the case in the old games. If you run out of ammo you can go back to the base and restock up, which was not the case in AC5. I am glad they brought that one back.
Missions are alot better than before, here you actually get to fight for longer than five minutes, I would say on average the missions last anywhere from 20-30 minutes, I am only on mission 10 so I dont know how many missions the game has.
Graphics are much imporved from the old series. When your plane gets hit by a bullet for example a little amber will be burning where you got hit for a moment, then it smolders out. Explosions are awesome, and the terrain looks pretty real.
As a fan of the series I am very happy, and I can see for me, this game will have a good replay value to it.
Story line, what can I say it's Ace Combat they have never been known for a great storyline, they could have done alot more with this, I thought they would seeing how it's next gen and all.
Excellent game.
Awesome game. Sick graphics (that means very good). Excellent controls using the standard controller. The tutorial is fun and effective. The campaign mode is engaging and well done. Lots of replayability. Most of all it's FUN!
The main things I look for in a console game are: Can I pick this game up in a short time and start having fun? Yes. Does it have an engaging campaign mode that draws you in and gives you reasons to continue? Yes. Are the graphics decent? Yes. Is the game frustrating for any reason, i.e. poor control layout, lack of save game at the right times, can't do what you would logically expect to do. No.
It's clear to me that a lot of thought went into this game. Flying, which you do most of the time, is very intuitive. The planes react smoothly and you don't find yourself overreacting much (which is common in many other racing/flight games). The cut scenes are superb. The animation is high quality and the voice acting is good. The plot is obviously contrived on the old East vs West theme (Estovakia complete with eastern European accents vs. Emmeria, i.e. America complete with the lost family. But these days what else are you going to do for modern conventional warfare? It's still engaging if not highly plausible.
Compared to many of the other games out there for the Xbox360, this games offers a lot. I didn't want a RPG like Oblivion (don't have the time for it). I didn't want another lame sports game (I have the Wii for that). I didn't want -another- spaced out zombie mutated freak monsters invading the earth and save the world game (saving that for Mass Effect when it comes out). For me this game hits the spot. Plus, it's well engineered and stable.
I checked out a couple other less flattering reviews and I think they are from people who just aren't into the genre. Personally, I don't see this as a flight sim where you have to fully understand how to fly a real plane and you have to have the skill to do it. I see it as more as a game that lets you have fun flying planes and draws you into an engaging, meaningful story. And, the missions are just the right size for me. It's a great game for a casual gamer who maybe can only play for 30-60 minutes. It's also fun for anyone who wants to play longer, obviously.
To sum up... This is a very good game that you should have lots of fun with. If the thought of flying combat planes appeals to you in any way, and you enjoy being involved in a large plot, this game is for you.
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