Destroy All Humans! X360
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Amazon.com Product Description
Destroy All Humans! Path of the Furon from THQ for the Xbox 360 takes players around the world on a journey of destruction and enlightenment in the super funky 1970s. This next installment in the acclaimed franchise redefines the brand's irreverent Sci-Fi action gaming experience with new weapons and player abilities, high-fidelity destruction and expanded open-world game play.
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Destroy All Humans! Path of the Furon takes players around the world on a super-funky, 1970s journey. View larger. |
The new UFO ship is loaded with weapons to deliver massive destruction. View larger. |
Crypto is packin' serious heat with the Zap-O-Matic, Black Hole Gun, and more. View larger. |
After facing down nuclear Armageddon, Crypto finds himself semi-retired and sinning it up in Las Paradiso in the funked-out seventies. But when Nexo Cyborg Clones from his home planet attack, Crypto is swept up in a conspiracy that unravels his groovy new way of life on Earth and threatens the very survival of his entire race. To stop the Nexo onslaught before it's too late, Crypto must embark on a challenging journey, and with the help of an ancient alien Kung Fu master he must learn new powers in order to defeat his most difficult enemy yet -- his own kind.
Clobber 'Em With Your Mind...and Guns
Embark on the Path of Enlightenment to learn devastating new mental powers from an ancient alien Kung-Fu master. You'll be able to freeze time and manipulate the world around you with your psychokinetic abilities, hypnotize humans to do your bidding, or snatch their bodies to mingle with the locals.
But your mind isn't your only weapon in Path of the Furon; you'll be battling enemies with a devastating arsenal of alien weaponry. Old favorites are back, such as the Zap-O-Matic and Anal Probe, but with next-gen upgrades. And if you're looking for new weapons for the arsenal, this game delivers with the Black Hole Gun and the Venus Human Trap -- exciting additions that will help you wreak havoc in new and devastating ways.
Next-Gen UFO and Hi-Fi Destruction
Crypto's ride just got pimped. With tight handling, remarkable control, fine Corinthian leather, and lots and lots of guns, you'll take to the skies to reign down terror from above. The new UFO is loaded with the Plasma Cannon and the Tornadotron for massive destruction, or engage in air-to-air combat with the new "fire-and-fugetaboutit" Seeker Drones.
In Path of the Furon you're powerful enough to manipulate or destroy anything in the world. Create disaster movie-level destruction with advanced multi-stage destruction capabilities, collateral damage, chain reactions and advanced physics. Now players can lay waste to entire cities, creating panic in the streets -- destruction, destruction, destruction, is the name of this game.
Expansive Levels and Mutliplayer Action
Go anywhere at anytime via an open world mission structure. Path of the Furon allows you to explore five massive open world environments without ever leaving the game world or take on a variety of side missions and mini-games. And you can "Destroy All Humans!" together through a variety of co-op and adversarial multiplayer modes.
Destroy All Humans! Path of the Furon is a fun, explosive game loaded with missions, co-op and adversarial multiplayer modes.
Customer Reviews
Crypto is back!
The good: I recently downloaded the original Destroy all Humans (DAH) on XBox Live and really enjoyed it. Hoping for more of Crypto's antics, I got DAH Path of the Furon. I am currently in the last world and have really enjoyed the game. Path of the Furon is a quantum leap in improvement from the original one. The scope of the game is quite ambitious in terms of scale, detail, and weapons.
This is one of the least frustrating games I have played in a long time. Unlike the original, a failed mission does not start from the beginning; it starts from the last successful mission step you completed. The missions are quite varied compared to the original and are very entertaining. The dialogue and voice acting is superb which must total more than an hour. Reading people's minds yields a much larger variety of comments than its predecessor.
The game shines with its innovative variety of weapons including the Tornadotron, the Black Hole Gun, Venus Human Trap, and Superballer. You eventually learn to manipulate time and do the temporal Fist. I like the fact that there is a large combination of ways to tackle an enemy which are quite different (unlike other games where the weapons just shoot projectiles with different damage and rate properties). If you want to stop time, use Psychokinesis on a tank's bullet flying towards you, and hurl it back to the enemy with the Temporal fist, you can!
The cities are very detailed, and there is plenty of eye candy. The "realism" of destruction of buildings is the best you will see in a game at present.
The bad: Given the complexity and scale of the game, you will notice bugs. I've noticed a few times that after reading someone's mind the person's speech was not audible. The game has crashed 2 times so far, but due to the game's auto save feature I was able to resume the game where I was.
Overall: An great game starring Crypto with a low frustration factor and entertaining comedy. Massive and innovative destruction and weapons. Has some bugs that rarely get in the way of gameplay.
Bend over Monkeys!
I've been a die-hard fan of Crypto since the first 2 games in this series, and while this game took a alternate path ("Temporal FIST!") I still enjoyed it and had about as much fun as I did with the first two.
There are a few glitches that I had to re-start the game from the last save, but figured out that if you head in another direction when you re-start, it avoids the glitch. A lot of the play style you've been used to is a little changed, but as with anything---take it on it's own, and on it's own you'll enjoy it. They first did a 50's motiff, then a 60's motiff -- and this took a whack at the Disco era. I'd love to see the series continue........but where do we go from here? I KNOW...Crypto can blow up Paris Hilton? (admit it, you'd like that, right?)
Do not buy this game.
Seriously. Just don't. To say it is mediocre would be to rate it too highly.
I'm not one of those people who's badmouthing this game simply because I thought the first two were better. I'd read reviews and heard stories about Path of the Furon, and I was expecting something fun with a good story that simply wasn't quite as good as Destroy All Humans 2.
I was wrong.
First, the humor:
The new developer, Sandblast Games, totally missed the point of the franchise's humor.
Take, for example, bodysnatching in Destroy All Humans 2. In Destroy All Humans 2, when you snatch a body and then talk to someone, Crypto makes no attempt to disguise his voice, or even speak in a local accent. Imagine an old Russian woman talking to a member of the KGB, calling him "Ivan," and speaking in a male voice that sounds uncannily like Jack Nicholson's.
That's humorous.
Now, look at Path of the Furon: Crypto bodysnatches an Italian don, and Pox reminds Crypto to speak like an Italian don. Then Crypto speaks in a surprisingly convincing (if stereotypical) voice.
That's not UNfunny, per se, but that's not directly funny.
Beyond this aspect, there's the writing. While playing Destroy All Humans and Destroy All Humans 2, I experienced many laugh-out-loud moments due to the spot-on writing and satirization of 50's and 60's America, as well as modern popular culture. Pandemic's writing was spot on, and their sense of comedic timing was brilliant. There were few "conversation trees" which mattered, and options in regular conversations were kept to a minimum - and were all written with humor in mind, and could be skipped if you simply want to get through the scene to kill more humans.
Sandblast, on the other hand, included conversation trees with many options into most conversations. Granted, the choices you pick STILL don't matter, but... they're not funny. The jokes all fall flat, are trite, and don't include any of the sharpened wit that Pandemic included in its writing. Worse, there are some scenes in which you do need to select every dialog item to progress - e.g., there's a scene in which Crypto has to tell four "jokes," and you can't move forward until you've selected all four jokes, and some of the selections aren't even actual jokes.
And then there are the details:
In Destroy All Humans and Destroy All Humans 2, when Crypto's running around as a human and walks into other people, they get knocked back and grunt and sometimes say rude things. The clothing of the average people on the street are sometimes exaggerated versions of actual clothing from that time period. Thoughts read from a passerby's mind might have been limited in quantity, but each one was cutting.
In Path of the Furon, people don't even notice when he runs into them. Hell, people don't even notice that an alien is running around on the street if you're not disguised! When you read someone's mind, there are many more possible thoughts, yes, but they're less interesting.
Worse, though, than the game being unfunny... the story doesn't make sense. Crypto and Pox constantly act out-of-character.
Why does Crypto want to own a casino? The purported story is that the casino's a front for gathering DNA, but over and over again Crypto talks about how his "dream" is to run a successful casino. And Pox wants a cut of the casino's profits, too. Why? The first two games establish that the two of them are here only to collect DNA, and to deal with related threats. And then - oh no! - Crypto is "outed" as an alien (after having run around town undisguised for several missions), then he and Pox need to leave town and go to "Sunnywood?"
There are far too many gaps in the narrative for the story to even begin to make sense.
Compare this to Destroy All Humans 2, in which everything fits the characters' motivations and all movements make sense. The plot may deviate from the basic task of destroying humans, but the reasons why make sense.
And then, there are the game's technical flaws.
I'd heard the graphics weren't as good as other Xbox 360 titles. I wasn't expecting, however, for Path of the Furon's graphics to be worse than Destroy All Humans 2.
I mean, sure, people on the street are drawn with more detail. And there's lots of detail in Crypto's model, and his saucer. But the world as a whole looks flat and lifeless and uninspired - it's closer to the look of original Destroy All humans than to Destroy All Humans 2. Which would be fine for a last-gen system title. But on Xbox 360?
On tope of that, there are frequent reductions in framerate, especially when any water effects appear on the screen or when you're fighting lots of enemies. There's no excuse for a game using the Unreal Engine to be so poorly optimized as to drop frames, when for example Batman: Arkham Asylum - another Unreal Engine game - has substantially higher character detail, substantially more detailed environments, and more detailed action sequences than Path of the Furon.
And then there are other gameplay issues. Bodysnatching, PK, and mind reading all improve the more you use the skills. Sounds reasonable, right? Except that I was able to max out all these skills in under 30 minutes, with very little effort.
In contrast, Destroy All Humans 2 had a "gene blender" - you needed to abduct certain combinations of humans, and by blending their genes you'd improve your abilities. This gave the game more dimension and gave the player something to look forward to, rather than simply button-mashing over and over to make powers better.
I could keep going, but there's only so much that's worth writing.
I bought Path of the Furon with an open mind. I was expecting something fun, that maybe just wasn't as good as Destroy All Humans 2. But now I'm disappointed that I paid money for this title, and I question Sandblast's ability to develop any decent games when they missed the mark so thoroughly - even on the simple stuff.
Unfortunately, Destroy All Humans 2 was never made compatible with Xbox 360, so I'm sure many of the people now buying Path of the Furon have only played the original Destroy All Humans. And I'll admit that, if the first game is all that you've seen, Path of the Furon might not seem as abysmal as it actually is.
But buying a used original Xbox and a copy of Destroy All Humans 2 is a substantially better investment of money and time than throwing away cash and purchasing Path of the Furon.
Will I still keep playing Path of the Furon? Probably. I'm about halfway through the game after less than five hours of gameplay, and I feel like I should at least beat it, since I spent money on it. But if I'd known what it would be like before I'd bought it, I never would've spent money on it.
Price: $73.39
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